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After building the Command Shuttle, I wanted something a little darker and more sinister. What could be snazzier than to build an elite fighter in the unassailably cool color scheme of Space Police?
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This image is a bit too bright, but you can just make out the computer banks to rear of the pilot, including one of my all-time favorite pieces, the blue 2x2 inverse-slope with computer screen (BTW, I'm always looking for more of these!). I was quite pleased how the 1x2x2 trans-red thin-walls extend the open space in the cockpit. You can see that the pilot has, in addition to a forward quad laser cannon, four torpedo launchers (two on each side of the cockpit).
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I initially had another set of gray engines on the underside, but I decided it was overkill and I didn't have anyplace to attach landing gear! I never decided yet what the four rear radar dishes on the wings are for, but they look cool, so what the hey! I had to move the rear quad laser to the top rear of the tail section for a very special reason!
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When I first built this ship, the cockpits were stationary. However, as my perception of the ship as a fighter for "the best of the best" became stronger, I decided it needed something special function. So I tore it down and rebuilt the middle section and both cockpits so that they could eject from the ship if too much damage was suffered.
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Ejectable cockpits are all very well but I didn't want my elite pilots to get blasted right after they'd avoided the destruction of their main craft. To further fortify their escape capabilities I designed the cockpits to attach to each other so that the pilots could make a quick getaway together. I also made sure that they'd carry a quad laser with them for extra protection.